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321. Faction Weapons Balance (Turrets vS Launchers) - in Player Features and Ideas Discussion [original thread]
Goose99 wrote: Fango Mango wrote: Does anyone other than Joe (who doesn't understand the issue) have any idea WHY the Caldari (and only Caldari) Missile Systems are the only faction weapon system better than the Meta 4 equiv? Shouldn't all ...
- by Fango Mango - at 2011.11.02 00:08:00
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322. Faction Weapons Balance (Turrets vS Launchers) - in Player Features and Ideas Discussion [original thread]
Does anyone other than Joe (who doesn't understand the issue) have any idea WHY the Caldari (and only Caldari) Missile Systems are the only faction weapon system better than the Meta 4 equiv? Shouldn't all faction weapon systems be significantly ...
- by Fango Mango - at 2011.11.01 23:07:00
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323. Faction Weapons Balance (Turrets vS Launchers) - in Player Features and Ideas Discussion [original thread]
Joe Risalo wrote: One thing your forgot to comment on was the damage modifier. Most faction turrets have a higher damage modifier than their meta 4 variants. In most cases the ranges are the some, but in some the meta 4's do have better opt...
- by Fango Mango - at 2011.11.01 21:49:00
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324. Faction Weapons Balance (Turrets vS Launchers) - in Player Features and Ideas Discussion [original thread]
Zyress wrote: So you are complaining that turrets have better meta 4 versions than launchers, ok I could go for an upgrade to meta 4 launchers to make them more inline with the smaller drop off of meta 4 turrets to T2 turrets First . . . C...
- by Fango Mango - at 2011.11.01 17:05:00
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325. Faction Weapons Balance (Turrets vS Launchers) - in Player Features and Ideas Discussion [original thread]
Zyress wrote: So you are complaining that turrets have better meta 4 versions than launchers, ok I could go for an upgrade to meta 4 launchers to make them more inline with the smaller drop off of meta 4 turrets to T2 turrets First . . . C...
- by Fango Mango - at 2011.11.01 17:04:00
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326. Faction Weapons Balance (Turrets vS Launchers) - in Player Features and Ideas Discussion [original thread]
Aqriue wrote: Thats cool, your comparing Apples vs Soup Cans vs Vacums vs Butter. Your debatable points are Missle (DPS, PG, Capacity of ammo, CPU) while Railgun (DPS, CPU, Range? but missing PG and ammo) while Artillery (DPS, missing everythin...
- by Fango Mango - at 2011.11.01 16:27:00
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327. Faction Weapons Balance (Turrets vS Launchers) - in Player Features and Ideas Discussion [original thread]
With the current hybrid weapon re-balance maybe this is the time to bring this up. If this is already an active topic or has already been addressed, I apologize for the double post. Is there a reason that Faction Hybrids/Projectile(and to some e...
- by Fango Mango - at 2011.10.31 20:47:00
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328. autobalancing - a different approach - in Player Features and Ideas Discussion [original thread]
What a brilliant proposal, I think that a lot of the people commenting here couldn't see the forest for all of the trees . . . If I may paraphrase what the original poster was saying . . . 1) It would be good for EVE if all of the ships were a ...
- by Fango Mango - at 2011.10.18 00:26:00
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